I'll appreciate anyone who helps here, thanks.ĮDIT: I realized that the "recent post" mentioned above doesn't exist, I must have forgotten to click submit. The post I referenced explained my programming experience. ![]() I spent 2 years working with Basic and Pascal in the early 90s. ![]() I spent about 6 years too many playing with Apple's old scripting tool, HyperCard, in the mid to late 90s. In 2007, I had a one-year crash course in Java. The closest thing I've done to coding was writing a simple app in AppleScript about a month ago. So yes, I am a relative noob, but I can occasionally write functional code.Ĭlick to expand.Thanks for the link. I've actually looked at that post several times, it seems like they got pretty far in the development process, but maybe got stuck on the 68k machine assembly part. ![]() So, what I'm thinking is that the low-res on the PC version makes it almost unplayable. I know it has the advantage of 3D guards and some other nifty stuff, but staring at those huge pixels makes me feel like I'm going to fall into a CGA monitor or something. The Macintosh version, albeit limited, at least has high enough resolution for a partial suspension of reality.
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